Archive for October, 2009
It has been a long, hard road for veteran game designer Tim Schafer. Most of his games while critically applauded, never sell very well, so it’s a nice change of pace to see Electronic Arts putting a bit of marketing muscle behind this one. Much like other Schafer titles, the strongest aspects of Brutal Legend are the writing, humor, and story despite having a large emphasis on multiplayer. As long as you’re willing to overlook some annoyances and typical trappings of the open world genre, you should have a lot of fun throwing up your horns while Jack Black drives Deuce into the sunset.
At the end of the day, this game is certainly Dead Space. Despite not being as crisp in the graphics department, or as frightening as the first, fans of the original should definitely check it out for a different bit of gameplay in the same, awesome universe. In case this is your first venture against the Necromorphs, it is still a worthy, entertaining, and well made title that will make you say “Hey, why aren’t all light gun games this awesome?”
My biggest problem with Need for Speed: SHIFT isn’t that it’s a bad game… it’s just an average one. There’s really nothing here to make it stand out. With other racing titles in a similar vein right around the corner, EA seems to have really played it safe and didn’t want to shake the trees. They’ve done what they tried to do, create a competent, but not particularly outstanding or interesting, racing game.